Sunday, October 12, 2014

Monday, September 15, 2014

Wikus Van De Merwe

I wanted to put all the figures in one single image to define sizes and also to just see them all together. I am glad to have improved on the skills I needed to create these walk cycles. Much more to learn too!

Wikus Walk Cycle 5 of 5

This is the final walk cycle in the series!! This definitely helped me improve on my skills as well as pointing out what I need to get better and refine. This is one of my favorite movies so it was very pleasant to work on all the walk cycles.

Monday, September 8, 2014

Wikus Walk Cycle 4 of 5

By far my favorite walk cycle to work on so far. Sooooooo many pieces to connect and keep in place. So many hours went into this one but I learned a lot. It has been interesting to go through the same process of creating a walk cycle and realize the differences and nuances that come up with each one. EXOSUIT!!!!!


Wednesday, July 30, 2014

Wikus Walk Cycle 3 of 5

Wikus goes on the attack using alien weaponry!!! ZZZZAAAAAAPPPPP!!!!!

For the sake of continuity I am adding the same format as the previous posts! I think I like the horizontal view way better for this one. It displays the electric zap more clearly.

Wikus Walk Cycle 2 of 5

Wikus runs away from MNU!

Saturday, July 26, 2014

Wikus Van De Merwe. Walk Cycles!

This is the first animated walk cycle I am doing as part of a series. I am polishing my ability to create fluid and compelling graphics and what better way to do it than by illustrating and animating one of my favorite characters of all time, Wikus from District 9!

Saturday, June 21, 2014

Walk Cycle!

My first attempt at refining a walk cycle! From my class with Fraser Davidson.

Victor from Zombie Podcast

PAinting dedicated to my favorite character from ZOMBIE PODCAST!!! VICTOR!!




Saturday, June 14, 2014


These are a couple of exercises I completed recently in order to sharpen my digital painting skills. One of the toughest things to learn for me has been painting with textures while avoiding the plastic look.